I’ve honestly had some hilarious bails in Skate 3 that had me cracking up. God, the clank of your skater’s customised head hitting a metal pipe will probably make you cringe and grin at the same time. Even failure brings a little joy thanks to the ragdoll physics and meaty audio making every crash and bail a proper wince-worthy moment. I often wonder if this is what skateboarders love so much about their chosen hobby, the mix of chilled out riding, coupled with those moments where you push hard to land something tricky.Īnd nothing beats that wonderful sense of elation when you barely manage to land a trick in time, making it look smoother than the Rock’s shiny bald head after he’s waxed and polished it. It’s a nice game to play while you listen to a podcast or an album. There’s no pressure to do anything except the pressure you put on yourself. But when playing solo there’s a zen-like quality to Skate 3. Some of the best times I’ve had with Skate has been handing the controller back and forth between myself and my best friend, challenging each other to try to land an awkward jump or find new ways to hit a line we found. By sticking one at the top of some stairs or at the start of a long run you can simply let yourself enjoy the challenge of nailing a cool gap, specific trick or a complicated combo without all the faff of getting back to the start when you inevitably plough into a car. Via a simple button combination, you can drop a session marker wherever you are which lets you instantly teleport back to it whenever you want. But really, the best way to play Skate is to just head out into the open world and look for cool stuff. The singleplayer story mode is worth playing and is enjoyable in its own way, and features a bunch of real-life pro Skaters, plus Jason Lee (former professional skateboarder) of My Name is Earl fame. But there’s a hardcore mode if you felt like something more challenging, tweaking the physics to be more unforgiving, taming the speed and being far less generous ollie height. Skate 3 in particular can let you get away with some spectacular stupidity, especially as you learn the ins and outs of how it will try to automatically twist you into wall rides and such. While Skate doesn’t go as completely over-the-top with its physics as the Tony Hawk games, it’s still fairly arcadey. The control system that once felt weird becomes intuitive and natural. It was worth the effort, though, because once you get good at Skate you feel like a king. It took me weeks before I went back and patiently retrained my brain to Skate’s unique way of handling a board. In the original Skate I found this a nightmare at first coming from Tony Hawks games I couldn’t even ollie up a curb and ended up quitting the game entirely in a fit of rage. Grinds are handled simply by the way you land on a rail, wall or curb. A kickflip is the same, except on the upwards stroke you push the stick just a touch off-angle. An ollie is as simple as pulling back on the stick and then flicking it straight up. Skate’s control scheme has you flicking the right stick to pull off ollies, kickflips and every other trick in the game. And then EA came out with something different: Skate, a whole new take on skateboarding in videogames. There aren’t many games I claim to be great at, but Tony Hawk’s Pro Skater and Pro Skater 2 are amongst the few I’d say I’m bloody good at. But skateboarding videogames were a whole different story, and the Tony Hawk series appealed to me on just about every level. Myself and skateboards have roughly the same relationship as whales and desserts probably best not put together. Tony Hawk games dominated my early years, even though my interest in skating only extended as far as cruising around on a board occasionally and never once even managing to pull off an ollie. Wolf's Gaming Podcast ep.15: Rambling About The Steam Deck 35:14.Wolf's Gaming Podcast ep.16: How to respond to Activision-Blizzard, and what the Hell is up with Blue Box? 47:16. Wolf's Gaming Podcast ep.17: Playstation Showcase & Epic Loses In Apple Legal Battle 01:11:49. Wolf's Gaming Podcast ep.18: UnMetal, Pathfinder: Wrath of the Righteous & Hot Wheels 49:45.Wolf's Gaming Podcast ep.19: God of War on PC, And Mercury Steam Kinda Suck 52:26.
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